The 'Correct Amount of Backstory' Rule
- Daniel Sullivan
- Nov 29, 2024
- 1 min read
Have one thing per level, ideally how you ‘got’ that level. No more, no less. No first-level characters with goblins, dragons, a sleep demon, and an evil wizard in their past: pick one. No eighth-level characters who have ‘been around a bit, I dunno, maybe a war with the giants.’
So, for example, when creating a 5th-lv character, here’s their history.
1: home destroyed in a storm, had to travel overland, bandits.
2: found a treasure in a cave, fought an orc shaman about it.
3: took down a thieves guild using magic drugs.
4: temple ruins with a blind devil-worshipping warlock.
5: saved a lizardfolk village from a sahuagin war-band.
Done! That’s a character with a defined history, reasons to know about a handful of things but not everything, and good call for trauma around, say, deep water and weird religions.